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Anthropic Releases Claude Fable 5 — The Mythos-Class Model Is Now Live

6/10/20265 min read

Anthropic Releases Claude Fable 5 — The Mythos-Class Model Is Now Live

Anthropic has released Claude Fable 5, the Mythos-class model that had been tracked through leaks and checkpoints over the past several weeks. The model is now available as the safe-for-general-use version of the underlying Mythos frontier model, with additional safeguards applied for high-risk areas including cybersecurity.

Fable 5 represents a substantial generational leap over Anthropic's previous models. The same underlying intelligence as Mythos 5 — the raw frontier variant — powers Fable 5, with safety restrictions lifted only for trusted cybersecurity use cases. This makes Fable 5 the most capable generally available model Anthropic has ever shipped.


Pricing and Availability

DetailValue
Input tokens$10 per 1 million
Output tokens$50 per 1 million
Context window1 million tokens
AvailabilityClaude AI paid plans, API
Free periodIncluded at no extra cost until June 22, 2026
After June 22Usage-based pricing depending on capacity

The model is designed for long-horizon reasoning, agentic workflows, extended autonomous operation, memory, tool use, and complex tasks that can run for days. The 1 million token context window is retained from the previous generation.


Benchmark Performance

Fable 5 achieves state-of-the-art results across nearly every major benchmark:

BenchmarkFable 5Comparison
SWE-Bench Pro~20% improvementOver GPT-5.5 (previously best model)
OS World85%New record
GDP EvoNew SOTANew state-of-the-art score
Agentic codingNew recordsAcross all coding benchmarks
Frontier Code EvalHighest scoreEven at medium reasoning effort

On Cognition's Frontier Code Evaluation — which tests whether models can solve difficult coding tasks while meeting real production codebase standards — Fable 5 scored the highest among all frontier models, even at medium reasoning effort.


Vision Capabilities: Beating Pokemon Fire Red Raw

Fable 5's vision capabilities are strong enough that the model beat Pokemon Fire Red using only raw vision in under 55 minutes — with no map, no memory access, no navigation harness, and no hidden game stats. The model explored the world, battled trainers, navigated menus, solved routes, and finished the game by looking at the screen and figuring out everything autonomously, the same way a human would.


Generated Outputs

Minecraft Clone

A fully functional Minecraft-style clone was generated using max thinking mode within Claude Code. Features include:

  • Block breaking and placement
  • Torches and mobs (including creepers)
  • Full inventory system with crafting
  • Cave systems with ores
  • Water dynamics (swimming underwater)
  • Multiple biomes with infinite terrain generation
  • Day and night cycle

macOS Clone

A macOS-style operating system clone was generated with:

  • Functional top bar with sound system and dark mode toggle
  • Bottom toolbar with application dock
  • Finder with document browsing
  • Safari browser
  • Music app with functional audio playback
  • Photos app with generated images
  • Notes, Calendar, Paint (functional), and Terminal apps
  • Built-in Minecraft-style 2D Terraria-like game

Windows OS Clone

A Windows operating system clone generated within Claude Code included:

  • Sign-in screen with PIN authentication
  • Full taskbar with notification system
  • Brightness control and calendar
  • Weather widget and settings page
  • Accent color personalization and wallpaper switching
  • Light/dark mode toggle
  • Microsoft Edge browser
  • Terminal, File Explorer (PC), Solitaire, Minesweeper, Notepad
  • Right-click context menu with personalization options

Front-End Generation

Fable 5 leads in front-end generation across all models, surpassing the previous leader Opus 4.8. It handles scroll-triggered animations, responsive layouts, and complex typography with high accuracy. One noted stylistic pattern is its consistent use of orange, black, and white themes.

Image-to-code conversion is also strong — the model can take an image and produce a full front-end implementation accurately.

Three.js and 3D

  • FPS Game: First-person shooter with enemies, health bar, multiple weapons, inventory system, round system, and notification system
  • Physics Simulation: Blocks and spheres dropped from height with accurate collision and physics handling
  • Real-Time WebGL Ray Marching: Toggleable soft shadows, ambient occlusion, reflections, atmospheric fog, and animations
  • Isometric Room: Fireplace toggle, pet-able cat, day/night switching with high detail
  • Solar System Simulation: Accurate planetary orbits, asteroid belt, planet descriptions, orbital speed control, label and asteroid toggles
  • 3D World Building: Full browser-based 3D environment with shadow paths, camera movements, and interactive object system — no Unity or Unreal Engine, pure Three.js

SVG Generation

  • Lava Lamp Simulation: Realistic gooey lava effect with color customization, interactive theme settings, and atmospheric lighting
  • Butterfly: Well-structured SVG butterfly (noted as potentially expensive to generate compared to open-source alternatives)

Summary

Claude Fable 5 is Anthropic's most capable generally available model. It sets new records across coding, vision, agentic tasks, and 3D generation benchmarks. It is available now through Anthropic's API and chatbot, included in paid plans at no extra cost until June 22, 2026.